Difference between revisions of "Mivdencatch"

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(Created page with "850px Mivdencatch is a mostly wooded region, and is home of the gnomes and halflings. Many of the gnomes who settled here are originally from the hi...")
 
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Mivdencatch is a mostly wooded region, and is home of the gnomes and halflings. Many of the gnomes who settled here are originally from the hills of [[Noorsdad]], but were drawn to the great halfling city of [[Tinkettle]]. Because of the influx of gnomish technology and tinkers, Tinkettle has become the world's technology capital.
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Mivdencatch is a mostly wooded region, and is the home of gnomes and halflings. Many of the gnomes who settled here are originally from the hills of [[Noorsdad]], but were drawn to the great halfling coastal city of [[Tinkettle]]. Because of the influx of gnomish technology and tinkers, Tinkettle has become the world's technology capital. The city is practically overflowing with windmills, clocks, and all sorts of clockwork contraptions. It is said that when approaching the city during the day, the clatter of the city's machinations can be heard before the city can be seen!
  
 
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===Cities===
 
===Cities===
 
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*[[Tinkettle]]
  
 
===Towns & Villages===
 
===Towns & Villages===

Revision as of 05:35, 15 April 2019

Mivdencatch.jpg


Mivdencatch is a mostly wooded region, and is the home of gnomes and halflings. Many of the gnomes who settled here are originally from the hills of Noorsdad, but were drawn to the great halfling coastal city of Tinkettle. Because of the influx of gnomish technology and tinkers, Tinkettle has become the world's technology capital. The city is practically overflowing with windmills, clocks, and all sorts of clockwork contraptions. It is said that when approaching the city during the day, the clatter of the city's machinations can be heard before the city can be seen!


Government

Type:

Ruler:

Geography

Forest, Mountains

Primary Race

Gnomes, Halflings

Cities

Towns & Villages

Other Places of Note