Difference between revisions of "Jungle Dwarves"

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'''Cantrip:''' All Jungle dwarves know the Druidcraft cantrip, and it does not count against any class-given cantrips. They may use it 3 times a day. This number resets with a long rest.
 
'''Cantrip:''' All Jungle dwarves know the Druidcraft cantrip, and it does not count against any class-given cantrips. They may use it 3 times a day. This number resets with a long rest.
  
'''Mask of the Wild:''' You can attempt to hide even when you are only lightly obscured by foliage, heavy rain, falling snow, mist, and other natural phenomena.
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'''Mask of the Wild:''' As an action you can attempt to hide even when you are only lightly obscured by foliage, heavy rain, falling snow, mist, and other natural phenomena.
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'''Tool Proficiency:''' Poisoner's Kit
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'''Weapon Proficiency:''' In addition to Dwarf weapon proficiencies, Jungle Dwarves are also proficient with Darts, Slings, Blowguns, and Nets.
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'''Armor Proficiency:''' Light armor. Jungle Dwarves never wear heavy armor, regardless of class.

Latest revision as of 12:58, 24 August 2020

JungleDwarf.jpg

Jungle dwarves primarily hail from the mountains of Xunta, though rumor has it they've also been sighted in the jungles of Velt. They are similar to hill dwarves, but are not quite as hardy.

Stats:

Ability Score Increase: Wisdom increases by 1.

Keen Senses: Proficiency in Perception.

Cantrip: All Jungle dwarves know the Druidcraft cantrip, and it does not count against any class-given cantrips. They may use it 3 times a day. This number resets with a long rest.

Mask of the Wild: As an action you can attempt to hide even when you are only lightly obscured by foliage, heavy rain, falling snow, mist, and other natural phenomena.

Tool Proficiency: Poisoner's Kit

Weapon Proficiency: In addition to Dwarf weapon proficiencies, Jungle Dwarves are also proficient with Darts, Slings, Blowguns, and Nets.

Armor Proficiency: Light armor. Jungle Dwarves never wear heavy armor, regardless of class.