Difference between revisions of "House Rules"

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(Created page with "== Death & Dying == When a pc is brought to 1 HP, they are unconscious. When they are brought to 0 HP, they are dying. Player rolls 1d6 and adds/subtracts their CON modifier...")
 
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== Death & Dying ==
 
== Death & Dying ==
  
When a pc is brought to 1 HP, they are unconscious.
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When a pc is brought to 1 HP they are unconscious, and dying.
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Player rolls 1d6 and adds/subtracts their CON modifier. This indicates how many rounds the character will last before perishing, unless another pc/npc helps them. If nobody in the party has healing spells/potions/etc, a player can try to stabilize the dying character, keeping the fallen character at 1 HP and removing the "dying" condition. (The fallen character will still be unconscious, but alive) Stabilizing requires a med kit or improvised bandages, and a medical skill check.
  
When they are brought to 0 HP, they are dying. Player rolls 1d6 and adds/subtracts their CON modifier. This indicates how many rounds the character will last before perishing, unless another pc/npc helps them. If nobody in the party has healing spells/potions/etc, a player can try to stabilize the dying character, returning the character to 1 HP. (The character will be unconscious, but alive) Stabilizing requires a med kit or improvised bandages, and a medical skill check.
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When they are brought to 0 HP or less, they are dead.
 
 
A character is instantly dead if their health reaches (or goes below) 0 minus their CON mod, if their CON mod is positive.
 
* If their CON mod is normally +1, they are dead if their HP reach -1.
 
* If their CON mod is normally -2, they are dead if their HP reach 0.
 

Revision as of 09:05, 27 December 2018

Death & Dying

When a pc is brought to 1 HP they are unconscious, and dying. Player rolls 1d6 and adds/subtracts their CON modifier. This indicates how many rounds the character will last before perishing, unless another pc/npc helps them. If nobody in the party has healing spells/potions/etc, a player can try to stabilize the dying character, keeping the fallen character at 1 HP and removing the "dying" condition. (The fallen character will still be unconscious, but alive) Stabilizing requires a med kit or improvised bandages, and a medical skill check.

When they are brought to 0 HP or less, they are dead.