Difference between revisions of "House Rules"

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When a pc is brought to 1 HP they are unconscious, and dying.
 
When a pc is brought to 1 HP they are unconscious, and dying.
Player rolls 1d8 and adds/subtracts their CON modifier. This indicates how many rounds the character will last before perishing, unless another pc/npc helps them. If nobody in the party has healing spells/potions/etc, a player can try to stabilize the dying character, keeping the fallen character at 1 HP and removing the "dying" condition. (The fallen character will still be unconscious, but alive) Stabilizing requires a med kit or improvised bandages, and a medical skill check.
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Player rolls 1d<whatever their hit die is> and adds/subtracts their CON modifier. This indicates how many rounds the character will last before perishing, unless another pc/npc helps them. If nobody in the party has healing spells/potions/etc, a player can try to stabilize the dying character, keeping the fallen character at 1 HP and removing the "dying" condition. (The fallen character will still be unconscious, but alive) Stabilizing requires a med kit or improvised bandages, and a medical skill check.
  
 
When they are brought to 0 HP or less, they are dead.
 
When they are brought to 0 HP or less, they are dead.

Revision as of 09:07, 27 December 2018

Death & Dying

When a pc is brought to 1 HP they are unconscious, and dying. Player rolls 1d<whatever their hit die is> and adds/subtracts their CON modifier. This indicates how many rounds the character will last before perishing, unless another pc/npc helps them. If nobody in the party has healing spells/potions/etc, a player can try to stabilize the dying character, keeping the fallen character at 1 HP and removing the "dying" condition. (The fallen character will still be unconscious, but alive) Stabilizing requires a med kit or improvised bandages, and a medical skill check.

When they are brought to 0 HP or less, they are dead.