House Rules
These are house rules we generally use at the table. All are up for discussion.
Contents
Character Creation
4d6 drop lowest
Dice
Cocked or floor die are rerolled.
Ties on Initiative
Re-roll
Bookkeeping
No book keeping when buying cheap stuff that's usually under 1gp (a single drink, a slice of pie, street food snack, common clothes, etc.)
Ammo
Unless group is interrupted immediately after battle, it is assumed that arrows and other weapons are retrieved while looting.
In the case of arrows & bolts: After ranged combat, player rolls 1d20. If they roll a 1 or 2, one arrow/bolt has been damaged beyond repair and must be subtracted from inventory.
Alignments
Alignment is generally not enforced, except in extreme/obvious cases. Anything "neutral" is usually considered "selfish/greedy".
Creature Variants
There may be variants of classic/official creatures.
For example: Trolls are not just trolls, there may be mountain trolls, cave trolls, forest trolls, river trolls, swamp trolls, etc... possibly with slightly different stats or abilities, particularly to reflect natural adaptation to their environment. An arctic troll may be pale gray, whereas a swamp troll might be olive in color. Due to the extremely bright lighting in arctic regions, arctic trolls may have lost their darkvision ages ago.